Fit für Asien – das ASBE Programm
Nach dem Motto:
Asienkompetenz – auf dem Weg zu einer globalen Kompetenz
ist es uns gelungen, mit dem ASBE-Programm der Fakultät für Wirtschaftswissenschaften an der Universität Paderborn, ein innovatives Programm für Studierende zu gestalten, die sich fit für relevante Zukunftsmärkte machen wollen. Das Programm bietet die idealen Voraussetzungen um den eigenen Erfahrungshorizont in China, Japan und Korea zu erweitern und Karrieremöglichkeiten mit dem Schwerpunkt Asien zu erschließen.
Unsere Entwicklungen der letzten vier Jahre haben anspruchsvolle didaktische Szenarien für bislang über 60 Studierende hervorgebracht, die digitale Medien wie Blogs, Podcasts und Wikis verwenden, um einen interkulturellen Kompetenzerwerb effektiv zu fördern. Insgesamt folgen die Szenarien einem designbasierten diaktischen Ansatz und bieten Anregungen, interkulturelle Problemstellungen zu bearbeiten. Die Aussagen der Studierenden zeigen nicht zuletzt, dass der “Fun-Faktor” auch eine große Rolle spielt!
Hier das Promotionvideo zum Programm:
ASBE Flyer und Website
Web 2.0: A pedagogical challenge
Web 2.0 – eine pädagogische Herausforderung.
Das kürzlich veröffentlichte Jahrbuch Medienpädagogik 8 greift aktuelle Forschung und konzeptionelle Zugänge zur Medienkompetenz und Web 2.0 in Bildungsinstitutionen auf und beinhaltet einen Beitrag von meinem Doktorvater Prof. Dr. H.-Hugo Kremer und mir: Kremer, H. H. / Pferdt, F. G. (2010): Berufliches Lernen mit Web 2.0 – Medienkompetenz und berufliche Handlungskompetenz im Duell? In: Jahrbuch Medienpädagogik 8: Medienkompetenz und Web 2.0.
Über das Buch:
“Vor dem Hintergrund der aktuellen Diskussion zu den Entwicklungen des Web 2.0 steht die bisherige Bestimmung von Medienkompetenz aus verschiedenen Perspektiven auf dem Prüfstand. Angesichts neuer Techniken und Anwendungen in Verbindung mit Social Software sowohl bei der Gestaltung als auch bei der Nutzung diskutieren die Beiträge des Bandes theoretische und konzeptionelle Bestimmungen, spezifische Kompetenzen, Standards in der Medienbildung, die empirische Erfassung von Medienkompetenz sowie die Praxis innerhalb verschiedener Bildungskontexte.”
Social media in educational intervention and transformation – cascading change
Symposium
Cascading Change: The role of social software and social media in educational intervention and transformation
Sebastian, Rob and George are presenting today at Ascilite 2009 in New Zealand our thoughts on the role of social media in educational intervention and transformation. Unfortunately I couldn‘t travel down under, because we are waiting for a great moment to come… ;-)
Here are some infos about the Symposium:
Sebastian Fiedler (Austria), George Siemens (Canada), Rob Fitzgerald (Australia), Jan Philipp Schmidt (South Africa), Leigh Blackall (New Zealand), Barbara Kieslinger (Austria), Cyprien Lomas (Australia), Terje Väljataga (Estonia), Frederik G. Pferdt (USA)
In recent years social media and social software tools and practices have been applied in numerous implementation and pilot studies in higher. Some have been driven by explicit educational goals, while others seem to have been inspired by the attractive, technical flexibility of an emerging decentralized landscape of loosely-coupled, networked tools and services and its alleged potential for changing the dominant patterns of institutional provision of ICT in education. This symposium brings together a diverse and international group of researchers to explore the problems and limitations of using social media as a leverage point for second-order change in higher education. It aims to engage contributors and the audience in theoretical and empirical reflection on possible directions for further conceptual and methodological development in that area.
Ascilite 2009 reflects on the emergence of multiple spaces in our personal and learning environments. Presentations are invited that explore developments and experiences in the following spaces:
BlendedSpace
How do learners move between independent and dependent
spaces for learning? How are physical learning spaces changing to facilitate learning in blended environments? What makes blended learning effective – why, how, when and where?Virtual Space
What is happening around education in virtual worlds? What is the impact, what are the implications and how can the potential of developments in this emergent area be realistically assessed?SocialSpace
What Web2.0 technologies are teachers and students using? How well do they work, how do you know and what can be done to improve and enhance their use. What is the nature of the social space in educational settings?MobileSpace
How are mobile devices being incorporated into the learning environment and what does their unique functionality have to offer? What do the students think? How do they learn with these ubiquitous tools?WorkSpace
What are industries, trades, businesses and professionals doing with e-learning technologies for further education and training. What works and why? Where does their future lie in the world of e-learning?
Here is our full proposal text:
In recent years social media and social software tools and practices have been applied in numerous implementation and pilot studies in higher education (for example Yew, Gibson, & Teasley, 2006; Rogers, Liddle, Chan, Doxey, & Isom, 2007; Sharma & Fiedler, 2007; Fitzgerald, Barass, Campbell, Hinton, Ryan, Whitelaw, et al., 2009; Fiedler, Kieslinger, Pata, & Ehms, 2009). Some of these studies have been driven by explicit educational goals (such as fostering community involvement in learning and teaching; peer learning; competence advancement in collaborating, social-networking, and self-directing; social and collaborative production, and so forth). On the other hand numerous implementations seem to have been mostly inspired by the attractive, technical flexibility of an emerging decentralized landscape of loosely-coupled, networked tools and services and its alleged potential for changing the dominant patterns of institutional provision of ICT in education. Some have noted that these implementations produce more questions than answers (Guess, 2007). It is becoming clear that greater depth of examination is required to clarify what type of educational change goals and what type of systemic interventions (Midgley, 2000; Hawe, Shiell & Riley, 2007) can actually be supported effectively by bringing social media practices into higher education.
Furthermore, exploration is needed of the tensions, barriers and unintended consequences that are likely to result from educational interventions that try to use such practices as a significant “leverage point for change” in higher education. However, as Postman (1992) has noted, the change promised by new technologies often represents a Faustian bargain.
Increased understanding of the unintended consequences of change is imperative if intervention focuses not only on first-order change by making mere “incremental improvements within existing modes of practice” (Foster-Fishman et al. 2007), but strives for second-order (or radical) change (Bereiter, 2002) involving a fundamental shift in how things are done within the targeted context. Change agents need to understand if and how a strategic change made in one part of the system influences (or fails to influence) other parts of the system. What actors are (or ought to be) included in an intervention is another important issue here. Foster-Fishman, Nowell, & Yang (2007) remind us that “… if the boundaries are drawn too wide, then the systems change effort can become cumbersome and unmanageable; if drawn too narrow then vital system pieces may be ignored” (p. 204). The way a system is bounded places limits on our understanding and our ability to leverage change (Midgley 2000). This is where many technology driven interventions in education seem to fail. While re-mediation efforts based on the introduction of new technological tools often trigger temporary changes in practice, “this emphasis on instrumental re-mediation often entailed a relative neglect of corresponding transformations in the division of labor, community and rules – that is, the social-organizational re-mediation of the activity system” (Engeström 2001, p. 91).
Since social media practices tend to fundamentally alter the traditional configurations of responsibility and control of instructional functions that characterize settings in formal higher education, these changes always effect other parts of the overall system such as norms (beliefs, values, attitudes, orientations), resources and regulations (policies, procedures, routines). A common example of these phenomena is the misfit of the production modes mediated by social software (co-production, multi-authorship, etc.) and their typical products (networked artefacts) with the assessment norms and procedures of the overall institutional system.
Our symposium brings together a diverse and international group of experienced researchers to explore the problems and limitations of using social media practices as a leverage point for second-order change in higher education. Furthermore, it intends to engage symposium contributors and audience in theoretical and empirical reflection on possible directions for further conceptual and methodological development in that area.
DesignEd Bootcamp – Designing Innovations in Education
An inspired solution is easy to spot; the process that produced it is not. DesignEd investigates innovation in education to find out what it takes to get from ill-defined problem to well-designed solution.
“All occupations engaged in converting actual to preferred situations are concerned with design” – Donald A. Schoen (1983, 77)
As EdLabbers, we believe that teamwork and innovative practices can create something new or improve something that already exists. Keeping in mind the diversity of talents in the EdLab, we invite you to participate in the DesignEd Boot Camp: a start-to-finish design challenge engaging individual talents and collaborative process.
You will work with special guests to address real-life situations (hint: if the Boot Camp is geared towards education, who are our users?). You will cultivate essential design-thinking skills as you assess user needs, set realistic goals, plan actionable strategies, build prototypes, evaluate your results and reflect on your actions. The process will include hands-on experience in interview techniques, brainstorming, prototyping, documentation, communication and presentation.
Our hope is to equip you with a “designer’s mindset” with which to view a wide spectrum of challenges beyond education and design solutions. So let’s put our thinking caps on and get ready to address the world’s problems!
@ EdLab : http://edlab.tc.columbia.edu/
Thanks Harshita for the pictures!
Critter – conversations around web videos
The Development & Research team here at EdLab has been working on a web tool to support conversations around web videos.
The tool “Critter” is a tool that supports interactive discussions around video or audio among social groups. To achieve this goal, Critter users can create their own social groups and then hold discussions on a video with individual users or everyone in a social group.
Finally, here is a first prototype which is now at a “testing stage”. Anyone interested in testing it in classroom or any other learning environment can upload videos and start discussions. Any feedback is highly appreciated! (The feedback can be provided by clicking on “Write Feedback” on Critter”)
http://jay.tc.columbia.edu/critter/view/htdocs/main.php
To read more about the development and background of Critter click here or here:
Please also watch our new promotion video:
After Ed TV – weekly videos about education and innovation
Here at EdLab, Teachers College Columbia University, the Design & Publishing Team announces new videos every week on their blog, and even have an email newsletter (sign up).
Look for them on Facebook, YouTube, Flickr, and iTunes. Subscribe to their blog feed. See their information section for details on how to submit videos, add one of our players to your site, and collaborate with them.
Browse over 300+ video archive by theme or by show!
After Ed TV is a web-based video channel produced by EdLab at Teachers College, Columbia University. New content is published weekly, including news, documentary, and editorial segments.
After Ed TV is syndicated – you can get code to put our syndicated player on your website – and available for free. EdLab produces weekly content for After Ed TV, supports collaborative production at Teachers College, and invites submissions. We publish content for students and teachers of all ages who want to better understand the education sector and the changing nature of education.
Teachers College, with its research and teacher preparation missions, is a resource of diverse and innovative thinking about education and advancements in the understanding of learning. After Ed’s mission is to organize this knowledge production and bring it to the attention of a new audience attuned to the post-industrial era of education.
Welcome to the digital generation…
Sync up with the new generation of connected learners. The Digital Generation Project presents video portraits of the lives of young students from around the country who are using digital media to learn, communicate, and socialize in new and exciting ways.
Trends in Educational Technology
Follow recent trends in Education & Technology on the daily updated team blog @ EdLab.
or join our events and seminars on wednesdays at the EdLab Atelier:
http://edlab.tc.columbia.edu/index.php?q=node/415
What´s EdLab:
EdLab is a research, design, and development unit at Teachers College, Columbia University. EdLab envisions and pilots knowledge projects for a fundamentally different education sector that is attuned to the emerging post-industrial world. EdLab engages in work that has the potential to contribute to the improvement of educational institutions today and the broader evolution and reconfiguration of future educational services.
Our work is divided into five foundational areas: Reimagining Schooling, Innovations for Online Learning, New Directions for Online Publishing, Efficiencies in Educational Research, and Charting the Future of Libraries. Please visit the Projects page for more information.
Our Mission:
The possibilities for enhancing education in all its forms are greater than they have ever been. Driven in part by new technologies of communication and knowledge representation and in part by new understandings of how individuals and groups learn, the prospects for advances in the design of educational tools, processes, and institutions have never been brighter. However, with new possibilities come new challenges to develop educational opportunities that truly meet individual and societal needs. The EdLab addresses those challenges directly by pioneering new forms of educational tools, processes, and institutions.
The mission of EdLab is to engage in conceptual development, demonstration projects, and new educational research to explore and document diverse possibilities for the future of education.
EdLab will pursue this mission by involving scholars and educators at Teachers College and around the world in a continuing conversation about the future for education. The work will be shaped by an evolving assessment of ongoing changes in the conditions for education.

























